Holy sh!t, is it really the end of the term? It's been a crazy term, let alone a crazy two years. Time really flew faster than I could have imagined. While I'm wrapping up my demo reel (also holy sh!t), I figured I would share a little game study I created out of one of my final pieces. This was a fun exploration of level design, blueprinting, vfx, lighting... basically everything all packaged into one. So here's a quick run-through of an escape room game based in the abandoned prison I created for my demo reel. Enjoy!
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an ongoing archive of all my past projects and work
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